Coming in with a bang!
It was just the ice theme deck. It'll be easy, they said. Just 12 cards, they said.
I started from the easy ones at the back and worked my way up, so things like the Aura and Terra were pretty straightforward. I already had a Bookmark page (very easy) and a Chaos Crystal page (less easy) so how hard could it be?
Well I was riding high when I hit the next page, Slow. Hoo boy, Slow.
It's a pretty simple concept: it enters the Arena and captures the Spell on the stack and releases it in two turns, delaying the spell. But code relies on breaking it down into simple steps that we can code so that actually means:
- Interrupting other Pages
- Specifically other Spells
- Turn order and priority are paramount here
- Requires an opposing Caster to play with you
- This Spell needs to be placed and stay in the Arena
- It also needs to place the other Spell under it
- The other Spell needs to not resolve yet
- That Spell needs to recast when Slow leaves the Arena
- Slow needs to remove itself at the start of the active Caster's next turn
At some point I'll write up each one of those points because each one of those is a new feature that needs to be created from the ground up. Eventually it'll get easier as card effects overlap but it was a bit much for the first "real" Spell. It's certainly a lot more than "Bookmark 2". Here's to the next Page! 🍻
(...after I finish this page. so close!)
ShandaZoo
Like MicroProse's MTG game (Shandalar) but MetaZoo
Status | In development |
Author | TCG and Me |
Genre | Card Game |
Tags | metazoo, Singleplayer |
More posts
- Combat Complete!Jan 01, 2024
- Almost done basic combatNov 08, 2023
- Huge combat. The biggest combat.Oct 15, 2023
- Aurithmetic (the art of computerized aura math)May 31, 2023
- Slow on Slow actionMay 13, 2023
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