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Combat Complete!
January 01, 2024
by
TCG and Me
Look at those cool little damage tags! Enjoy massive overlapping of UI elements and my complete apathy to fixing it! Wowie zowie!...
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Almost done basic combat
November 08, 2023
by
TCG and Me
Have I ever shared a video of this? It's very late at night so I'll just assume I have. Either way, hopefully you can see here that there's not much left to do. Sort of. I don't know, I feel like it's...
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Huge combat. The biggest combat.
October 15, 2023
by
TCG and Me
I am alive! Barely! It turns out that combat in MetaZoo is really complicated. More complicated than basically the rest of the code logic of the game combined. I'm still plugging away at it. Not only...
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Aurithmetic (the art of computerized aura math)
May 31, 2023
by
TCG and Me
I have Slow stopping an opposing Caster's Spell from going off, trapping it, and then releasing it. Now that I've done all that hard work for the framework of Spells, it's time to move on to Beasties...
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Slow on Slow action
May 13, 2023
by
TCG and Me
Do you know what happens when you cast Slow on your own Slow? I didn't. It's such a ridiculous idea but it is a legal play. Does the original Spell affected still go under the first Slow, which is now...
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Coming in with a bang!
May 11, 2023
by
TCG and Me
It was just the ice theme deck. It'll be easy, they said. Just 12 cards, they said. I started from the easy ones at the back and worked my way up, so things like the Aura and Terra were pretty straigh...
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